Mortal Kombat 1 Crashes Are Causing Players’ Hard Drives to Fill Up

Mortal Kombat 1 gamers who are playing on PC have as of late detected that crash logs can take a gigantic measure of room from their hard drives. Mortal Kombat 1 offers a new beginning to the establishment, and it was one of the most expected games for Fall 2023, however it’s sadly not liberated from specialized issues, which have been springing up since the send off.

Delivered in September, Mortal Kombat 1 was a basic achievement, becoming quite possibly of the greatest evaluated game in the whole year. The title sits at around 82 on Metacritic for PC as of this composition, with considerably higher scores on consoles. By and large, pundits applauded Human Kombat 1’s liquid interactivity and the merciless style of the battles, however one issue on PC might have been neglected.

It appears to be that crash reports in Human Kombat 1 can take up to around 1 GB of data for each accident on a PC. The issue was uncovered by X-Azeez on Twitter, who gathered a couple screen captures from somebody named LouRagou, who was at that point grumbling about the issue on Steam the month before. While few out of every odd accident report essentially has similar size, they might develop when aggregated after some time, particularly as most gamers have no clue about that the issue even exists. The circumstance can get quite terrible for certain individuals, and an illustration of that should have been visible when somebody addressed X-Azeez’s post with a screen capture of 41.6 GB of information from crash reports. Luckily, there is no sign that the issue might be influencing consoles also.

Sadly, this isn’t the main issue that Human Kombat 1 players are confronting at present. As of late, a player found an error on PS5 when data sources were not enrolling as expected in Human Kombat 1. The issue occurred in both Practice and Competition modes, however it appears to influence a couple of players as it were.

Considering these stage explicit issues, most players are trusting that the engineers will tackle these issues. Luckily, the devs have a good history at doing that up to this point. For example, Mortal Kombat 1 had a serious game-breaking error in which the Player 1 enjoyed a benefit during battles. So, the error made it simpler for the individual playing as Player 1 to land specific combos than the one playing as their enemy. The issue was broadly seen, and the devs had the option to fix it inside a couple of days, so ideally a similar will happen now, particularly taking into account that the group is presently mindful that the issue exists.

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